Model crit chance against crit damage, compare two loadouts side by side, and pull tested builds for raids, Dark Zone, and solo farming — no math required.
Drag the sliders for two loadouts and see effective DPS side by side, accounting for weapon damage, crit chance, and crit damage.
Model: total damage = base × (1 + weapon damage%). Headshots always crit, and their bonus stacks additively with crit damage — headshot hit = total × (1 + crit damage% + headshot damage%). Non-headshot hits crit at your crit chance, using total × (1 + crit damage%). The two hit types are then blended by headshot chance to get expected damage per shot. Sourced from community-documented breakdowns of the in-game formula, not Ubisoft's published spec — treat results as directional for comparing loadouts.
Six builds covering solo, group, skill, and PvP play. Every build is retested after balance patches.
3x Providence + Pristine Airaldi chest (Perfect Focus) + Contractor's Gloves + Fox's Prayer. Aim for ~50% crit chance, dump the rest into crit and headshot damage. M1A with Boomerang for the focus stacks.
4x Eclipse Protocol + Golan + Vile Mask or Acosta's Go-bag. Skill Tier 6, stack Skill Haste. Foam Chem Launcher sticks enemies in place, EMP Jammer disrupts and buffs squad damage.
4x Foundry Bulwark + Belstone Armoury gloves + Memento backpack. Armor x5, crit chance/damage as minors. Liberty pistol stacks Liberty or Death; headshots consume stacks to repair your Bulwark shield.
Cheap-to-assemble loadout for players still leveling gear score, no raid drops required.
4x Future Initiative (Ground Control) + BTSU Gloves + 1x Alps. Skill Tier 6, stack Repair Skills or Skill Haste. Chem Launcher heals well past max armor; Healing Hive covers downtime between overcharges.